Monday, 28 February 2011
I haven't seen this yet, but people I know that have say it's excellent. A 24 hour film using footage from well known films that corresponds with the actual time of day. That's a rubbish explanation that doesn't do it any justice. A better description is here.
It's running this weekend from 6pm Saturday. Free entry.
Friday, 25 February 2011
Last night we went to Glug at Cargo.
The presenters came from a wide range of specialisms from traditional craft to digital media.
Among them I find the talk by Mudlark the most interesting. Which is about a new approach into developing social games. The principal surrounds how narrative are being generated and captured using existing platforms (yet taken for granted) like Oyster card.
A good example is a game they developed called Chromaroma, which captures stories from daily commuting experiences:
They also shared point of views about Gamification. In case you missed the talk shared few weeks ago, games like Chromaroma had applied concepts like Gamification to enhance user engagement.
Other highlights include a Creative Review talk about their film making projects as well as a free letter press poster made by Mr Smith.
Wednesday, 23 February 2011
Now I hate plinky plonky Match.com and Nokiaesque music much more than the next guy. I effin hate Kimya Dawson. But this seems to have a Jonathan Richman Sesame St charm that gets away with being childish.
Or are they just twee cutesy idiots?
Tuesday, 22 February 2011
Monday, 14 February 2011
Diesel Island - Land of the Stupid, Home of the Brave - is Diesel's latest campaign . Cross-media boosters like viral videos, a facebook application, a game based on island's everyday life and pirate radio will complement the print and posters and invite users to form and become part of a new nation. Virtual visitors can set the rules and regulations, shape the laws and meet it's citizens. Stills by Guy Aroch, Digital by Stink Digital. Here's a teaser of what's to come (launching 28th Feb)...